Blackjack with Monte Carlo Simulation

Source Code and Compiled Executable This was a C++ application written for my Advanced AI course at DeVry. The idea was to program an AI blackjack dealer that follows standard procedures (stand on 17 or higher, hit on lower), then run a Monte Carlo simulation at 1000 samples and provide the data back to the […]

Read more
Fuzzy Logic Demo

Source Code and Compiled Executable This was a project written for my AI class at DeVry, it is an extension of the Steering Forces Demo also available here. In addition to the steering forces and obstacle avoidance featured in the previous demo, this add team level decision making, using Fuzzy Logic based on the overall health and […]

Read more
Steering Forces Demo

Source Code and Compiled Executable This was a C++ project I wrote for my AI class at DeVry. It demonstrates steering forces; forces that make an AI agent behave in certain ways. Most of them are fairly basic, but I’ve always found them interesting to play with. The behaviors implemented are: Seek – Which moves […]

Read more