Source Code and Compiled Executable
This was a project written from my Graphics Programming course at DeVry and is one of the first games I wrote from scratch (the previous ones being done in GameMaker or Unreal Engine).
It is a fairly straightforward Pong Clone. It’s built using Direct3D, DirectInput, and FMOD Audio. It uses 2 player input (no AI), and plays to 3 points on either side. The art assets are primarily my own creation, with the exception of the audio and intro video.
Basic Gameplay:
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